We need to talk about Kara.
As Red Daughter of Krypton continues, Kara must adjust to
the life of a Red Lantern – while Guy and the rest decide whether they want to
keep her as a Red or not.
There are some great beats here as Soule captures the angsty
super teen vibe Supergirl is giving off very well, playing her against seasoned
veterans like Zox and Skallox.
The artwork is gritty as usual, with Guy coming across as
world-weary while Supergirl is the opposite, reveling in her new found power.
SPOILERS FOLLOW………..
It’s quite amazing how much endearing Skallox and Zilius Zox
have become since Soule took over. Guy’s taking over has led to the personal
quirks jumping out that would have been absent under Atrocitus’ hive mind
structure.
Skallox revealing in his ‘favorite thing’ – a missile
launcher, as he tests it against the new Red, Supergirl aka Kara Zor-El, is
brilliantly done. The fact that Zox’s acidic vomiting on the ‘bar’ floor after
drinking too much is referenced quite naturally here is a testament to how much
Red Lanterns has come since Johns’ era ended.
Guy on the other hand is the contemplative type here. He’s
worried about Kara being a live-wire and decides to stall her while he visits
Superman.
Helping with a tidal wave, Guy tries to speak about Kara
with Clark, but an angry Supergirl arriving at
the scene spoils Guy’s plans. Soule doesn’t revert to Guy vs Superman or the
like, as he could have easily done.
Instead they do something quite natural – they talk. Kara’s
outburst on learning that she is forever a Red unless a Blue Lantern appears
feels organic as does her steady acceptance of it.
There is a great visual of Red Lantern Supergirl playing
baseball with a ship as a bat and Superman as the ball.
As Superman and Guy call a truce, the Reds return to Ysmault
to find a returning member – the injured Bleez. And Guy learns that Atrocitus
is still alive.
It’s excellent handling of each and every character that
Soule brings to the table. From the cameo by Superman, to Kara’s development –
there’s never a beat wrong.
The only problem could be that I don’t think Superman was
drawn all too well. His eyes ever so often shrunk back into their sockets, and
his muscularity was erratically presented.
SPOILERS END……………
Kara’s introduction may not have been too well done, but her
progress and her two ‘families’ reaction to this is expertly handled by Soule.
The art hits most of its bits though it falters when
handling the cameo character.
So, I give it 9.0 out of 10.
+Some excellent character moments
+Humor is something that the New 52 overly lacks – but not
this title
+Supergirl’s development is organically handled
+Some excellent artwork…………..
-Except when it comes to Superman
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